The Culling Wiki
No edit summary
Tags: Mobile edit Mobile web edit
No edit summary
Tags: Mobile edit Mobile web edit
Line 75: Line 75:
 
|
 
|
 
|Normal
 
|Normal
 
|1 F.U.N.C
|
 
 
|
 
|
 
|-
 
|-
Line 87: Line 87:
 
|
 
|
 
|Normal
 
|Normal
  +
|1 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 99: Line 99:
 
|7.5%
 
|7.5%
 
|Normal
 
|Normal
 
|
|10 F.U.N.C.
 
 
|
 
|
 
|-
 
|-
Line 111: Line 111:
 
|
 
|
 
|Normal
 
|Normal
  +
|1 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 147: Line 147:
 
|7.5%
 
|7.5%
 
|Fast
 
|Fast
  +
|10 F.U.N.C
|
 
 
|
 
|
 
|-
 
|-
Line 159: Line 159:
 
|
 
|
 
|Slow
 
|Slow
  +
|10 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 171: Line 171:
 
|
 
|
 
|Fast
 
|Fast
  +
|10 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 183: Line 183:
 
|
 
|
 
|Normal
 
|Normal
  +
|10 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 195: Line 195:
 
|
 
|
 
|Slow
 
|Slow
  +
|10 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 207: Line 207:
 
|
 
|
 
|Fast
 
|Fast
  +
|10 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 219: Line 219:
 
|15%
 
|15%
 
|Slow
 
|Slow
  +
|10 F.U.N.C,
|
 
 
|
 
|
 
|-
 
|-
Line 231: Line 231:
 
|
 
|
 
|Slow
 
|Slow
  +
|20 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 243: Line 243:
 
|
 
|
 
|Fast
 
|Fast
  +
|20 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 255: Line 255:
 
|
 
|
 
|Normal
 
|Normal
  +
|20 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 267: Line 267:
 
|
 
|
 
|Fast
 
|Fast
  +
|20 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 279: Line 279:
 
|
 
|
 
|Normal
 
|Normal
  +
|20 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 291: Line 291:
 
|
 
|
 
|Slow
 
|Slow
  +
|20 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 303: Line 303:
 
|15%
 
|15%
 
|Slow
 
|Slow
  +
|20 F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-
Line 315: Line 315:
 
|15%
 
|15%
 
|Normal
 
|Normal
  +
|F.U.N.C.
|
 
 
|
 
|
 
|-
 
|-

Revision as of 09:29, 23 January 2019


This article is Under Construction. You can help The Culling Wiki by working on it.

Weapons are items that players can use to deal direct damage to their opponents during a match. Despite the fact that all items can deal slight damage by throwing them at an opponent, this article doesn't cover items that can only deal damage in this way (such as damage dealt by throwing a Man Tracker, Med Kit, ect.). This article also doesn't cover the extra damage dealt by the perk Golden Arm.

Weapon Tiers

Most weapons are divided in tiers, from 1 to 4. But this is not always the case, as some weapons like rocks and branches lack a tier. As a general rule, higher tier weapons are better than their lower tier counterparts, but it is possible for a lower tier weapon to be more effective in one statistic than a higher tier weapon, like damage or wound intensity.

Weapon Wounds

Most weapons apply wounds (debuffs) when an opponent is hit. Effects applied by weapons are:

  • Bleed
  • Weakness
  • Expose
  • Sickness
  • Blindness

While it is based largely on personal preference, generally people rank Bleed as the best, followed by Expose, and then Weakness. For more information about these effects see wounds.

Weapon Types

Most weapons are divided in types. Each one of these types apply different wounds:

Weapon Speed

The speed of a weapon determines how fast you can attack with a weapon, but does not affect throwing your weapon.

Bleed

By default bleed wounds last 12 seconds. As the bleed-wound is displayed in dps (= Damage per Second), the target does get the Wound-Value as damage each second (for 12 seconds).

Weakness

Weakness is displayed as a percentage value. When a target is under the effect of Weakness, their damage is decreased by the amount of the Wounds-value. This can for example negate the MuscleMan-Milk, if you apply 15% Weakness.

Expose

Expose does almost work like weakness (it is also displayed as a percentage value) except that it does increase all incoming damage on the target, instead of decreasing it's damage.


List of weapons

Name Tier Type Damage Throw Damage Bleed Weakness Expose Speed F.U.N.C. Sell Value Description
.357 Magnum Gun 25 5
Fists 4-12 Normal
Branch 4-12 Normal 1 F.U.N.C
Rock 4-12 Normal 1 F.U.N.C.
Crafted Hatchet 0 Axe 7-17 0.30 dps 7.5% Normal
Crafted Knife 0 Blade 5-15 0.60 dps Normal 1 F.U.N.C.
Crafted Cudgel 0 Bludgeon 5-15 15% Normal
Crafted Spear 0 Spear 5-15 15% Normal
Camp Hatchet 1 Axe 7-17 0.35 dps 7.5% Fast 10 F.U.N.C
Machete 1 Blade 5-19 0.70 dps Slow 10 F.U.N.C.
Tanto Knife 1 Blade 7-17 0.70 dps Fast 10 F.U.N.C.
Hammer 1 Bludgeon 6-18 15% Normal 10 F.U.N.C.
Tonfa 1 Bludgeon 5-19 15% Slow 10 F.U.N.C.
Brass Knuckles 1 Bludgeon 7-17 15% Fast 10 F.U.N.C.
Pitchfork 1 Spear 5-19 15% Slow 10 F.U.N.C,
Cleaver 2 Axe 6-22 0.40 dps Slow 20 F.U.N.C.
Ice Axe 2 Axe 8-20 0.40 dps Fast 20 F.U.N.C.
Kukri 2 Blade 7-21 0.80 dps Normal 20 F.U.N.C.
Sabre 2 Blade 8-20 0.80 dps Fast 20 F.U.N.C.
Crowbar 2 Bludgeon 7-21 15% Normal 20 F.U.N.C.
Steel Pipe 2 Bludgeon 6-22 15% Slow 20 F.U.N.C.
Javelin 2 Spear 6-22 15% Slow 20 F.U.N.C.
Pike 2 Spear 7-21 15% Normal F.U.N.C.
Tomahawk 3 Axe 8-24 0.45 dps 7.5% Normal
Survival Axe 3 Axe 9-23 0.45 dps 7.5% Fast
Bowie Knife 3 Blade 9-23 0.90 dps Fast
Tactical Machete 3 Blade 8-24 0.90 dps Normal
Baseball Bat 3 Bludgeon 8-24 15% Normal
Pipe Wrench 3 Bludgeon 7-25 15% Slow
Survival Spear 3 Spear 9-23 15% Slow
Yari 3 Spear 9-23 15% Fast
Fireman's Axe 4 Axe 9-27 0.50 dps 7.5% Normal
Katana 4 Blade 10-26 1.00 dps Fast
Sledgehammer 4 Bludgeon 8-28 15% Slow
Trident 4 Spear 9-27 15% Normal
SMG Gun 10
Rifle Gun 50