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− | ''Perks'' are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your [[airdrops|airdrop]] as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way |
+ | ''Perks'' are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your [[airdrops|airdrop]] as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way. |
− | There are |
+ | There are 6 perk categories to choose from: Melee Weapons, General Offense, Health / Stamina, Utility, Ranged Weapons and General Defense. |
== List of Perks == |
== List of Perks == |
||
− | === |
+ | === Melee Weapons === |
{| class="wikitable" style="width:60%" |
{| class="wikitable" style="width:60%" |
||
|- |
|- |
||
!Name !!Description |
!Name !!Description |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Chopper</font> |
− | | |
+ | | -20% melee charge time with all [[Axes]]. |
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Mangler</font> |
− | | |
+ | | 200% of melee damage dealt with [[Axes]] is also applied to opponent's stamina. |
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Maniac</font> |
− | | |
+ | | Reduce all damage taken by 25% while holding any [[Axes|Axe]]. |
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Clotting Agent</font> |
+ | | Reduce duration of all wounds by 50% while holding any [[Axes|Axe]]. |
||
− | | +25% velocity and +100% damage for thrown [[spears]] (+50% for crafted [[weapons]]). Maximum effect at 20 meters. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Bloodbath</font> |
+ | | +100% duration for [[Wounds|bleed]] wound applied by all Blades. |
||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Tendon Cutter</font> |
+ | | 20% chance to apply [[Wounds|cripple]] wound on hit with any [[Blades|Blade]]. |
||
− | | -75% time to place and disarm traps. Snares apply a 30% expose wound. |
||
+ | |- |
||
+ | |<font color="#b30000">Brutus</font> |
||
+ | | +40% backstab damage with any [[Blades|Blade]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Runs with Knives</font> |
||
⚫ | |||
+ | |- |
||
+ | |<font color="#b30000">Submission</font> |
||
+ | |200% of melee damage dealt with [[Bludgeons]] is also applied to opponent's stamina. |
||
+ | |- |
||
+ | |<font color="#b30000">Leather Hide</font> |
||
+ | |Reduce all damage taken by 25% while holding any [[Bludgeons|Bludgeon]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Hearty Constitution</font> |
||
+ | |Reduce all wound duration by 50% while holding any [[Bludgeons|Bludgeon]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Basher</font> |
||
+ | | -20% melee charge time with all [[Bludgeons]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Knuckle-dragger</font> |
||
+ | | +50% melee damage with Brass Knuckles. |
||
+ | |- |
||
+ | |<font color="#b30000">Poking deeply</font> |
||
+ | | +100% duration for [[Wounds|bleed]] wounds applied by any [[Spears|Spear]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Crippler</font> |
||
+ | |20% chance to apply [[Wounds|cripple]] wound on hit with any [[Spears|Spear]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Sneaky Poker</font> |
||
⚫ | |||
+ | |- |
||
+ | |<font color="#b30000">Speedy Spear</font> |
||
⚫ | |||
|} |
|} |
||
+ | === General Offense === |
||
− | <br> |
||
− | |||
⚫ | |||
{| class="wikitable" style="width:60%" |
{| class="wikitable" style="width:60%" |
||
|- |
|- |
||
!Name !!Description |
!Name !!Description |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Ol' Painless</font> |
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Master Crafter</font> |
+ | | +15% damage from all crafted [[weapons]], [[Items/Traps|traps]] and [[explosives]]. |
||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Trapper</font> |
+ | | +25% damage dealt by snares, caltrops and punji sticks. |
||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Golden Arm</font> |
+ | | +100% damage and +100% velocity for all thrown [[weapons]]. |
||
⚫ | |||
|} |
|} |
||
+ | === Health / Stamina === |
||
− | <br> |
||
− | |||
− | === Utility === |
||
{| class="wikitable" style="width:60%" |
{| class="wikitable" style="width:60%" |
||
|- |
|- |
||
!Name !!Description |
!Name !!Description |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Big Boned</font> |
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Big Lungs</font> |
+ | |Stamina pool increased by 30 points. |
||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Cannibal</font> |
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Regenerator</font> |
⚫ | |||
|-25% crafting time. |
|-25% crafting time. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000>Recovery</font> |
⚫ | |||
⚫ | |||
|} |
|} |
||
⚫ | |||
− | <br> |
||
− | |||
− | === Survival === |
||
{| class="wikitable" style="width:60%" |
{| class="wikitable" style="width:60%" |
||
|- |
|- |
||
− | !Name !!Description |
+ | !Name !!Description |
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Leg day</font> |
⚫ | |||
− | |When reduced below 20 Health automatically drop a Smoke Bomb (Once per match). |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Faster Crafter</font> |
− | |Reduce all |
+ | |Reduce all crafting time by 50%. |
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Disability Ensurance</font> |
+ | |Pepper Spray, Stun Gun, Blow Gun and Smoke Grenade also apply Cripple wound to opponents. |
||
− | |If someone is bleeding within 15 meters of you, you gain 1 health per 3 seconds. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Moneybags</font> |
⚫ | |||
⚫ | |||
+ | |- 25% crafting time. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Cheapskate</font> |
+ | |All crafting costs reduced by -1 [[F.U.N.C.]]. |
||
− | |Recover 20 Health when you drop to 1 HP. Happens once per match. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Load Dropper</font> |
⚫ | |||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Stealthy</font> |
+ | |Movement and crafting are nearly silent. |
||
− | |You can not be tracked with Man Tracker and are immune to Alarm Gun. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Alarm Gunner</font> |
+ | |Start the match with an [[Alarm Gun]] in your inventory, |
||
⚫ | |||
+ | |- |
||
+ | |<font color="#b30000">Backpacker</font> |
||
+ | |Start the match with a [[Backpack]] in your inventory. |
||
+ | |- |
||
+ | |<font color="#b30000">Armorer</font> |
||
+ | |Start the match with a [[Body armor|Body Armor]] in your inventory. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Man Tracker</font> |
⚫ | |||
− | |Become alerted when a player is within 20 meters. 30 second cooldown. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Chemist</font> |
⚫ | |||
− | |Reduce all damage from bows, blowguns and thrown weapons by 30% while holding an axe. |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Faster Trapper</font> |
− | |Reduce all |
+ | |Reduce all [[Traps|trap]] deployment time by 50%. |
|} |
|} |
||
+ | === Ranged Weapons === |
||
− | <br> |
||
+ | {| class="wikitable" style="width:60%" |
||
+ | |- |
||
+ | !Name !!Description |
||
+ | |- |
||
+ | |<font color="#b30000">Bow Flexer</font> |
||
+ | | +25% arrow velocity with all [[Bows]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Stunner</font> |
||
+ | |20% chance to cripple opponents with arrow strikes. |
||
+ | |- |
||
+ | |<font color="#b30000">Code Red</font> |
||
+ | |Alarm Gun darts now apply bleed wounds. |
||
+ | |- |
||
+ | |<font color="#b30000">Blowhard</font> |
||
+ | | +25% damage with [[Blowgun|Blowguns]]. |
||
+ | |- 25% crafting time. |
||
+ | |- |
||
+ | |<font color="#b30000">Blowsafe</font> |
||
+ | |Reduce all incoming damage by 25% while holding a [[Blowgun]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Blowzoom</font> |
||
+ | |Grants the ability to zoom when aiming the [[Blowgun]]. |
||
+ | |- |
||
+ | |<font color="#b30000">Longshot</font> |
||
+ | | +40% damage with all bows when the target is beyond 40 meters. |
||
+ | |} |
||
− | == |
+ | === General Defense === |
{| class="wikitable" style="width:60%" |
{| class="wikitable" style="width:60%" |
||
|- |
|- |
||
!Name !!Description |
!Name !!Description |
||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Tough Mother</font> |
− | | |
+ | |Reduce all incoming damage by 10%. |
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Thick Skin</font> |
+ | |Reduce all damage from [[Guns|Firearms]] and [[Bows]] by 50%. |
||
⚫ | |||
+ | |- |
||
+ | |<font color="#b30000">Immunity</font> |
||
⚫ | |||
|- |
|- |
||
− | |<font color="#b30000> |
+ | |<font color="#b30000">Bomb Suit</font> |
+ | |Reduce all damage from [[explosives]] by 50%. |
||
⚫ | |||
|} |
|} |
||
Latest revision as of 01:35, 14 August 2018
Perks are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your airdrop as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way.
There are 6 perk categories to choose from: Melee Weapons, General Offense, Health / Stamina, Utility, Ranged Weapons and General Defense.
List of Perks
Melee Weapons
Name | Description |
---|---|
Chopper | -20% melee charge time with all Axes. |
Mangler | 200% of melee damage dealt with Axes is also applied to opponent's stamina. |
Maniac | Reduce all damage taken by 25% while holding any Axe. |
Clotting Agent | Reduce duration of all wounds by 50% while holding any Axe. |
Bloodbath | +100% duration for bleed wound applied by all Blades. |
Tendon Cutter | 20% chance to apply cripple wound on hit with any Blade. |
Brutus | +40% backstab damage with any Blade. |
Runs with Knives | +10% movement speed while holding any Blade. |
Submission | 200% of melee damage dealt with Bludgeons is also applied to opponent's stamina. |
Leather Hide | Reduce all damage taken by 25% while holding any Bludgeon. |
Hearty Constitution | Reduce all wound duration by 50% while holding any Bludgeon. |
Basher | -20% melee charge time with all Bludgeons. |
Knuckle-dragger | +50% melee damage with Brass Knuckles. |
Poking deeply | +100% duration for bleed wounds applied by any Spear. |
Crippler | 20% chance to apply cripple wound on hit with any Spear. |
Sneaky Poker | +40% backstab damage with all Spears. |
Speedy Spear | +10% movement speed while holding any Spear. |
General Offense
Name | Description |
---|---|
Ol' Painless | +10% damage with all weapons, traps and explosives. |
Master Crafter | +15% damage from all crafted weapons, traps and explosives. |
Trapper | +25% damage dealt by snares, caltrops and punji sticks. |
Golden Arm | +100% damage and +100% velocity for all thrown weapons. |
Health / Stamina
Name | Description |
---|---|
Big Boned | Health pool increased by 15 points. |
Big Lungs | Stamina pool increased by 30 points. |
Cannibal | Killing an opponent restores 25 health. |
Regenerator | Recover 1 health point every 4 seconds. |
Recovery | +50% faster stamina regeneration. |
Utility
Name | Description |
---|---|
Leg day | +10% movement speed. |
Faster Crafter | Reduce all crafting time by 50%. |
Disability Ensurance | Pepper Spray, Stun Gun, Blow Gun and Smoke Grenade also apply Cripple wound to opponents. |
Moneybags | Gain +2 bonus F.U.N.C. each time F.U.N.C. is gathered. |
Cheapskate | All crafting costs reduced by -1 F.U.N.C.. |
Load Dropper | Airdrops arrive instantly. |
Stealthy | Movement and crafting are nearly silent. |
Alarm Gunner | Start the match with an Alarm Gun in your inventory, |
Backpacker | Start the match with a Backpack in your inventory. |
Armorer | Start the match with a Body Armor in your inventory. |
Man Tracker | Start the match with a Man Tracker in your inventory. |
Chemist | Stim effects last 50% longer. |
Faster Trapper | Reduce all trap deployment time by 50%. |
Ranged Weapons
Name | Description |
---|---|
Bow Flexer | +25% arrow velocity with all Bows. |
Stunner | 20% chance to cripple opponents with arrow strikes. |
Code Red | Alarm Gun darts now apply bleed wounds. |
Blowhard | +25% damage with Blowguns. |
Blowsafe | Reduce all incoming damage by 25% while holding a Blowgun. |
Blowzoom | Grants the ability to zoom when aiming the Blowgun. |
Longshot | +40% damage with all bows when the target is beyond 40 meters. |
General Defense
Name | Description |
---|---|
Tough Mother | Reduce all incoming damage by 10%. |
Thick Skin | Reduce all damage from Firearms and Bows by 50%. |
Immunity | Immune to bonus damage from backstabs and headshots. |
Bomb Suit | Reduce all damage from explosives by 50%. |