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''Perks'' are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your [[airdrops|airdrop]] as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way. However, contestants that achieve kills in match will be rewarded with Kill Perks, which are set perks that are the same for everybody.
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''Perks'' are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your [[airdrops|airdrop]] as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way.
   
There are 3 perk categories to choose from: Weapons, Utility, and Survival.
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There are 6 perk categories to choose from: Melee Weapons, General Offense, Health / Stamina, Utility, Ranged Weapons and General Defense.
   
 
== List of Perks ==
 
== List of Perks ==
   
=== Combat ===
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=== Melee Weapons ===
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
 
!Name !!Description
 
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Mangler</font>
+
|<font color="#b30000">Chopper</font>
| 80% of melee damage dealt with [[Axes]] is also applied to opponent's stamina.
+
| -20% melee charge time with all [[Axes]].
 
|-
 
|-
|<font color="#b30000>Brutus</font>
+
|<font color="#b30000">Mangler</font>
| +50% [[Backstabs|backstab]] damage with any [[Blades|Blade]].
+
| 200% of melee damage dealt with [[Axes]] is also applied to opponent's stamina.
 
|-
 
|-
|<font color="#b30000>Basher</font>
+
|<font color="#b30000">Maniac</font>
| -30% melee and throw charge time with all [[Bludgeons]].
+
| Reduce all damage taken by 25% while holding any [[Axes|Axe]].
 
|-
 
|-
|<font color="#b30000>Golden Arm</font>
+
|<font color="#b30000">Clotting Agent</font>
  +
| Reduce duration of all wounds by 50% while holding any [[Axes|Axe]].
| +25% velocity and +100% damage for thrown [[spears]] (+50% for crafted [[weapons]]). Maximum effect at 20 meters.
 
 
|-
 
|-
|<font color="#b30000>Ranger</font>
+
|<font color="#b30000">Bloodbath</font>
  +
| +100% duration for [[Wounds|bleed]] wound applied by all Blades.
| +10% damage with all ranged weapons.
 
 
|-
 
|-
|<font color="#b30000>Trapper</font>
+
|<font color="#b30000">Tendon Cutter</font>
  +
| 20% chance to apply [[Wounds|cripple]] wound on hit with any [[Blades|Blade]].
| -75% time to place and disarm traps. Snares apply a 30% expose wound.
 
  +
|-
  +
|<font color="#b30000">Brutus</font>
  +
| +40% backstab damage with any [[Blades|Blade]].
  +
|-
  +
|<font color="#b30000">Runs with Knives</font>
 
| +10% movement speed while holding any [[Blades|Blade]].
  +
|-
  +
|<font color="#b30000">Submission</font>
  +
|200% of melee damage dealt with [[Bludgeons]] is also applied to opponent's stamina.
  +
|-
  +
|<font color="#b30000">Leather Hide</font>
  +
|Reduce all damage taken by 25% while holding any [[Bludgeons|Bludgeon]].
  +
|-
  +
|<font color="#b30000">Hearty Constitution</font>
  +
|Reduce all wound duration by 50% while holding any [[Bludgeons|Bludgeon]].
  +
|-
  +
|<font color="#b30000">Basher</font>
  +
| -20% melee charge time with all [[Bludgeons]].
  +
|-
  +
|<font color="#b30000">Knuckle-dragger</font>
  +
| +50% melee damage with Brass Knuckles.
  +
|-
  +
|<font color="#b30000">Poking deeply</font>
  +
| +100% duration for [[Wounds|bleed]] wounds applied by any [[Spears|Spear]].
  +
|-
  +
|<font color="#b30000">Crippler</font>
  +
|20% chance to apply [[Wounds|cripple]] wound on hit with any [[Spears|Spear]].
  +
|-
  +
|<font color="#b30000">Sneaky Poker</font>
 
| +40% backstab damage with all [[Spears]].
  +
|-
  +
|<font color="#b30000">Speedy Spear</font>
 
| +10% movement speed while holding any [[Spears|Spear]].
 
|}
 
|}
   
  +
=== General Offense ===
<br>
 
 
=== Movement ===
 
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
 
!Name !!Description
 
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Leg Day</font>
+
|<font color="#b30000>Ol' Painless</font>
 
| +10% damage with all [[weapons]], [[Items/Traps|traps]] and [[explosives]].
| +5% movement speed.
 
 
|-
 
|-
|<font color="#b30000>Recovery</font>
+
|<font color="#b30000>Master Crafter</font>
  +
| +15% damage from all crafted [[weapons]], [[Items/Traps|traps]] and [[explosives]].
| +30% faster stamina regeneration.
 
 
|-
 
|-
|<font color="#b30000>Speedy Spear</font>
+
|<font color="#b30000>Trapper</font>
  +
| +25% damage dealt by snares, caltrops and punji sticks.
| +7% movement speed while holding any Spear.
 
 
|-
 
|-
|<font color="#b30000>Stealthy Blade</font>
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|<font color="#b30000>Golden Arm</font>
  +
| +100% damage and +100% velocity for all thrown [[weapons]].
| Your movement is nearly silent while holding any Blade.
 
 
|}
 
|}
   
  +
=== Health / Stamina ===
<br>
 
 
=== Utility ===
 
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
 
!Name !!Description
 
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Chemist</font>
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|<font color="#b30000>Big Boned</font>
 
|Health pool increased by 15 points.
|Stim effects last 50% longer.
 
 
|-
 
|-
|<font color="#b30000>Load Dropper</font>
+
|<font color="#b30000>Big Lungs</font>
  +
|Stamina pool increased by 30 points.
|Airdrops arrive much faster.
 
 
|-
 
|-
|<font color="#b30000>Man Tracker</font>
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|<font color="#b30000>Cannibal</font>
 
|Killing an opponent restores 25 health.
|Start the match with a Man Tracker in your inventory.
 
 
|-
 
|-
|<font color="#b30000>Master Crafter</font>
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|<font color="#b30000>Regenerator</font>
 
| Recover 1 health point every 4 seconds.
 
|-25% crafting time.
 
|-25% crafting time.
 
|-
 
|-
|<font color="#b30000>Moneybags</font>
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|<font color="#b30000>Recovery</font>
 
| +50% faster stamina regeneration.
|Gain +2 bonus FUNC each time FUNC is gathered.
 
 
|}
 
|}
   
 
=== Utility ===
<br>
 
 
=== Survival ===
 
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
!Name !!Description
+
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Angry Octopus</font>
+
|<font color="#b30000">Leg day</font>
 
| +10% movement speed.
|When reduced below 20 Health automatically drop a Smoke Bomb (Once per match).
 
 
|-
 
|-
|<font color="#b30000>Bomb Suit</font>
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|<font color="#b30000">Faster Crafter</font>
|Reduce all damage from firearms and explosives by 30% while holding any Bludgeon.
+
|Reduce all crafting time by 50%.
 
|-
 
|-
|<font color="#b30000>Blood Guzzler</font>
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|<font color="#b30000">Disability Ensurance</font>
  +
|Pepper Spray, Stun Gun, Blow Gun and Smoke Grenade also apply Cripple wound to opponents.
|If someone is bleeding within 15 meters of you, you gain 1 health per 3 seconds.
 
 
|-
 
|-
|<font color="#b30000>Cannibal</font>
+
|<font color="#b30000">Moneybags</font>
 
| Gain +2 bonus [[F.U.N.C.]] each time [[F.U.N.C.]] is gathered.
|Killing an opponent restores 15 health and full stamina.
 
  +
|- 25% crafting time.
 
|-
 
|-
|<font color="#b30000>Dig Deep</font>
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|<font color="#b30000">Cheapskate</font>
  +
|All crafting costs reduced by -1 [[F.U.N.C.]].
|Recover 20 Health when you drop to 1 HP. Happens once per match.
 
 
|-
 
|-
|<font color="#b30000>Immunity</font>
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|<font color="#b30000">Load Dropper</font>
 
|[[Airdrops]] arrive instantly.
|Immune to bonus damage from backstabs and headshots.
 
 
|-
 
|-
|<font color="#b30000>Inhuman</font>
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|<font color="#b30000">Stealthy</font>
  +
|Movement and crafting are nearly silent.
|You can not be tracked with Man Tracker and are immune to Alarm Gun.
 
 
|-
 
|-
|<font color="#b30000>Regenerator</font>
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|<font color="#b30000">Alarm Gunner</font>
  +
|Start the match with an [[Alarm Gun]] in your inventory,
|Recover 1 health point every 4 seconds.
 
  +
|-
  +
|<font color="#b30000">Backpacker</font>
  +
|Start the match with a [[Backpack]] in your inventory.
  +
|-
  +
|<font color="#b30000">Armorer</font>
  +
|Start the match with a [[Body armor|Body Armor]] in your inventory.
 
|-
 
|-
|<font color="#b30000>Sixth Scents</font>
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|<font color="#b30000">Man Tracker</font>
 
|Start the match with a [[Man Tracker]] in your inventory.
|Become alerted when a player is within 20 meters. 30 second cooldown.
 
 
|-
 
|-
|<font color="#b30000>Thick Skin</font>
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|<font color="#b30000">Chemist</font>
 
|[[Stim]] effects last 50% longer.
|Reduce all damage from bows, blowguns and thrown weapons by 30% while holding an axe.
 
 
|-
 
|-
|<font color="#b30000>Tough Mother</font>
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|<font color="#b30000">Faster Trapper</font>
|Reduce all incoming damage by 5%.
+
|Reduce all [[Traps|trap]] deployment time by 50%.
 
|}
 
|}
   
  +
=== Ranged Weapons ===
<br>
 
  +
{| class="wikitable" style="width:60%"
  +
|-
  +
!Name !!Description
  +
|-
  +
|<font color="#b30000">Bow Flexer</font>
  +
| +25% arrow velocity with all [[Bows]].
  +
|-
  +
|<font color="#b30000">Stunner</font>
  +
|20% chance to cripple opponents with arrow strikes.
  +
|-
  +
|<font color="#b30000">Code Red</font>
  +
|Alarm Gun darts now apply bleed wounds.
  +
|-
  +
|<font color="#b30000">Blowhard</font>
  +
| +25% damage with [[Blowgun|Blowguns]].
  +
|- 25% crafting time.
  +
|-
  +
|<font color="#b30000">Blowsafe</font>
  +
|Reduce all incoming damage by 25% while holding a [[Blowgun]].
  +
|-
  +
|<font color="#b30000">Blowzoom</font>
  +
|Grants the ability to zoom when aiming the [[Blowgun]].
  +
|-
  +
|<font color="#b30000">Longshot</font>
  +
| +40% damage with all bows when the target is beyond 40 meters.
  +
|}
   
== Kill Perks ==
+
=== General Defense ===
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
 
!Name !!Description
 
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Big Boned (1st Kill)</font>
+
|<font color="#b30000">Tough Mother</font>
|Health pool increased by 10 points.
+
|Reduce all incoming damage by 10%.
 
|-
 
|-
|<font color="#b30000>Big Lungs (2nd Kill)</font>
+
|<font color="#b30000">Thick Skin</font>
  +
|Reduce all damage from [[Guns|Firearms]] and [[Bows]] by 50%.
|Stamina pool increased by 10 points.
 
  +
|-
  +
|<font color="#b30000">Immunity</font>
 
|Immune to bonus damage from backstabs and headshots.
 
|-
 
|-
|<font color="#b30000>Ol' Painless (3rd Kill)</font>
+
|<font color="#b30000">Bomb Suit</font>
  +
|Reduce all damage from [[explosives]] by 50%.
|<nowiki>+10% damage with all weapons, traps and explosives.</nowiki>
 
 
|}
 
|}
   

Latest revision as of 01:35, 14 August 2018

Perks are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your airdrop as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way.

There are 6 perk categories to choose from: Melee Weapons, General Offense, Health / Stamina, Utility, Ranged Weapons and General Defense.

List of Perks

Melee Weapons

Name Description
Chopper -20% melee charge time with all Axes.
Mangler 200% of melee damage dealt with Axes is also applied to opponent's stamina.
Maniac Reduce all damage taken by 25% while holding any Axe.
Clotting Agent Reduce duration of all wounds by 50% while holding any Axe.
Bloodbath +100% duration for bleed wound applied by all Blades.
Tendon Cutter 20% chance to apply cripple wound on hit with any Blade.
Brutus +40% backstab damage with any Blade.
Runs with Knives +10% movement speed while holding any Blade.
Submission 200% of melee damage dealt with Bludgeons is also applied to opponent's stamina.
Leather Hide Reduce all damage taken by 25% while holding any Bludgeon.
Hearty Constitution Reduce all wound duration by 50% while holding any Bludgeon.
Basher -20% melee charge time with all Bludgeons.
Knuckle-dragger +50% melee damage with Brass Knuckles.
Poking deeply +100% duration for bleed wounds applied by any Spear.
Crippler 20% chance to apply cripple wound on hit with any Spear.
Sneaky Poker +40% backstab damage with all Spears.
Speedy Spear +10% movement speed while holding any Spear.

General Offense

Name Description
Ol' Painless +10% damage with all weapons, traps and explosives.
Master Crafter +15% damage from all crafted weapons, traps and explosives.
Trapper +25% damage dealt by snares, caltrops and punji sticks.
Golden Arm +100% damage and +100% velocity for all thrown weapons.

Health / Stamina

Name Description
Big Boned Health pool increased by 15 points.
Big Lungs Stamina pool increased by 30 points.
Cannibal Killing an opponent restores 25 health.
Regenerator Recover 1 health point every 4 seconds.
Recovery +50% faster stamina regeneration.

Utility

Name Description
Leg day +10% movement speed.
Faster Crafter Reduce all crafting time by 50%.
Disability Ensurance Pepper Spray, Stun Gun, Blow Gun and Smoke Grenade also apply Cripple wound to opponents.
Moneybags Gain +2 bonus F.U.N.C. each time F.U.N.C. is gathered.
Cheapskate All crafting costs reduced by -1 F.U.N.C..
Load Dropper Airdrops arrive instantly.
Stealthy Movement and crafting are nearly silent.
Alarm Gunner Start the match with an Alarm Gun in your inventory,
Backpacker Start the match with a Backpack in your inventory.
Armorer Start the match with a Body Armor in your inventory.
Man Tracker Start the match with a Man Tracker in your inventory.
Chemist Stim effects last 50% longer.
Faster Trapper Reduce all trap deployment time by 50%.

Ranged Weapons

Name Description
Bow Flexer +25% arrow velocity with all Bows.
Stunner 20% chance to cripple opponents with arrow strikes.
Code Red Alarm Gun darts now apply bleed wounds.
Blowhard +25% damage with Blowguns.
Blowsafe Reduce all incoming damage by 25% while holding a Blowgun.
Blowzoom Grants the ability to zoom when aiming the Blowgun.
Longshot +40% damage with all bows when the target is beyond 40 meters.

General Defense

Name Description
Tough Mother Reduce all incoming damage by 10%.
Thick Skin Reduce all damage from Firearms and Bows by 50%.
Immunity Immune to bonus damage from backstabs and headshots.
Bomb Suit Reduce all damage from explosives by 50%.