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''Perks'' are player-chosen modifiers that affect their skills and stats during the game. There is a wide range of perks, such as extending the duration of [[wounds]], increasing sprint speed, and even some that let the contestant start with certain [[items]]. Perks help to bring more variety to the game by allowing contestants to choose their own play style, keeping every match different and interesting.
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''Perks'' are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your [[airdrops|airdrop]] as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way.
   
 
There are 6 perk categories to choose from: Melee Weapons, General Offense, Health / Stamina, Utility, Ranged Weapons and General Defense.
Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your [[airdrops|airdrop]] as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way.
 
   
 
== List of Perks ==
There are 6 perk categories to choose from: Melee Weapons, General Offense, Health/Stamina, Utility, Ranged Weapons, and General Defense. Unlike with [[airdrops]], all perks are available to players from the start so there is no need to unlock any.
 
 
== List of perks ==
 
   
 
=== Melee Weapons ===
 
=== Melee Weapons ===
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!Name !!Description
 
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Chopper</font>
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|<font color="#b30000">Chopper</font>
| -30% melee and throw charge time with all [[Axes]].
+
| -20% melee charge time with all [[Axes]].
 
|-
 
|-
|<font color="#b30000>Brutus</font>
+
|<font color="#b30000">Mangler</font>
| +50% [[Backstabs|backstab]] damage with any [[Blades|Blade]].
+
| 200% of melee damage dealt with [[Axes]] is also applied to opponent's stamina.
 
|-
 
|-
|<font color="#b30000>Mangler</font>
+
|<font color="#b30000">Maniac</font>
| 80% of melee damage dealt with [[Axes]] is also applied to opponent's stamina.
+
| Reduce all damage taken by 25% while holding any [[Axes|Axe]].
 
|-
 
|-
|<font color="#b30000>Bloodbath</font>
+
|<font color="#b30000">Clotting Agent</font>
| +100% duration for bleed [[wounds]] applied by all [[Blades]].
+
| Reduce duration of all wounds by 50% while holding any [[Axes|Axe]].
 
|-
 
|-
|<font color="#b30000>Runs With Knives</font>
+
|<font color="#b30000">Bloodbath</font>
  +
| +100% duration for [[Wounds|bleed]] wound applied by all Blades.
| +13% sprint speed and sprint stamina cost while holding any [[Blades|Blade]].
 
 
|-
 
|-
|<font color="#b30000>Submission</font>
+
|<font color="#b30000">Tendon Cutter</font>
  +
| 20% chance to apply [[Wounds|cripple]] wound on hit with any [[Blades|Blade]].
| 80% of melee damage dealt with [[Bludgeons]] is also applied to opponent's stamina.
 
 
|-
 
|-
|<font color="#b30000>Basher</font>
+
|<font color="#b30000">Brutus</font>
| -30% melee and throw charge time with all [[Bludgeons]].
+
| +40% backstab damage with any [[Blades|Blade]].
 
|-
 
|-
|<font color="#b30000>Knuckle-Dragger</font>
+
|<font color="#b30000">Runs with Knives</font>
 
| +10% movement speed while holding any [[Blades|Blade]].
|<nowiki>+50% melee damage with </nowiki>[[Brass Knuckles]].
 
 
|-
 
|-
|<font color="#b30000>Sneaky Poker</font>
+
|<font color="#b30000">Submission</font>
| +50% [[Backstabs|backstab]] damage with any [[Spears]].
+
|200% of melee damage dealt with [[Bludgeons]] is also applied to opponent's stamina.
 
|-
 
|-
|<font color="#b30000>Speedy Spear</font>
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|<font color="#b30000">Leather Hide</font>
| +13% sprint speed and sprint stamina cost while holding any [[Spears|spear]].
+
|Reduce all damage taken by 25% while holding any [[Bludgeons|Bludgeon]].
 
|-
 
|<font color="#b30000">Hearty Constitution</font>
  +
|Reduce all wound duration by 50% while holding any [[Bludgeons|Bludgeon]].
  +
|-
  +
|<font color="#b30000">Basher</font>
  +
| -20% melee charge time with all [[Bludgeons]].
  +
|-
  +
|<font color="#b30000">Knuckle-dragger</font>
 
| +50% melee damage with Brass Knuckles.
  +
|-
  +
|<font color="#b30000">Poking deeply</font>
  +
| +100% duration for [[Wounds|bleed]] wounds applied by any [[Spears|Spear]].
  +
|-
  +
|<font color="#b30000">Crippler</font>
  +
|20% chance to apply [[Wounds|cripple]] wound on hit with any [[Spears|Spear]].
  +
|-
  +
|<font color="#b30000">Sneaky Poker</font>
  +
| +40% backstab damage with all [[Spears]].
  +
|-
  +
|<font color="#b30000">Speedy Spear</font>
  +
| +10% movement speed while holding any [[Spears|Spear]].
 
|}
 
|}
   
=== Ranged Weapons ===
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=== General Offense ===
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
 
!Name !!Description
 
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Blowhard</font>
+
|<font color="#b30000>Ol' Painless</font>
 
| +10% damage with all [[weapons]], [[Items/Traps|traps]] and [[explosives]].
|Increased effectiveness of [[Wounds|sickness]] from [[Blowgun|Blowguns]] allowing two vomits, and increased damage by 100%
 
 
|-
 
|-
|<font color="#b30000>Longshot</font>
+
|<font color="#b30000>Master Crafter</font>
| +60% damage with [[bows]] when the target is beyond 35 meters.
+
| +15% damage from all crafted [[weapons]], [[Items/Traps|traps]] and [[explosives]].
 
|-
 
|-
|<font color="#b30000>Bow Flexer</font>
+
|<font color="#b30000>Trapper</font>
  +
| +25% damage dealt by snares, caltrops and punji sticks.
| +25% [[Arrows|arrow]] velocity and 25% charge time reduction with all [[bows]].
 
 
|-
 
|-
|<font color="#b30000>Stunner</font>
+
|<font color="#b30000>Golden Arm</font>
| +100% chance to apply [[Wounds|cripple]] * on opponents with [[Arrows|arrow]] strikes.
+
| +100% damage and +100% velocity for all thrown [[weapons]].
 
|}
 
|}
   
=== Utility ===
+
=== Health / Stamina ===
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
 
!Name !!Description
 
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Disability Insurance</font>
+
|<font color="#b30000>Big Boned</font>
 
|Health pool increased by 15 points.
|[[Pepper spray|Pepper Spray]], [[Stun Gun]], [[Blowgun]], and [[Smoke bomb]] also apply [[Wounds|Cripple wounds]] to opponents.
 
 
|-
 
|-
|<font color="#b30000>Moneybags</font>
+
|<font color="#b30000>Big Lungs</font>
 
|Stamina pool increased by 30 points.
|Gain +2 bonus [[FUNC|F.U.N.C.]] each time [[FUNC|F.U.N.C.]] is gathered.
 
 
|-
 
|-
|<font color="#b30000>Inhuman</font>
+
|<font color="#b30000>Cannibal</font>
 
|Killing an opponent restores 25 health.
|You can not be tracked with a [[Man tracker|Man Tracker]] and are immune to the [[Alarm Gun]].
 
 
|-
 
|-
|<font color="#b30000>Load Dropper</font>
+
|<font color="#b30000>Regenerator</font>
 
| Recover 1 health point every 4 seconds.
|[[Airdrop]]s arrive instantly.
 
  +
|-25% crafting time.
 
|-
 
|-
|<font color="#b30000>Dig Deep</font>
+
|<font color="#b30000>Recovery</font>
 
| +50% faster stamina regeneration.
|Once per match gain 15 health points when damage would be lethal. This also clears [[Wounds|bleeding]].
 
  +
|}
  +
  +
=== Utility ===
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
 
!Name !!Description
|<font color="#b30000>Angry Octopus</font>
 
|Autodrop a [[Smoke Bomb|smoke bomb]] when health is under 30. Has a 60 second cooldown.
 
 
|-
 
|-
|<font color="#b30000>Stealthy</font>
+
|<font color="#b30000">Leg day</font>
  +
| +10% movement speed.
|Your [[crafting]] and footsteps are silent to others until within close range or in water.
 
 
|-
 
|-
|<font color="#b30000>Red Gunner</font>
+
|<font color="#b30000">Faster Crafter</font>
 
|Reduce all crafting time by 50%.
|Start the match with an [[Alarm Gun]] in your inventory, and it applies [[Wounds|bleed]], [[Wounds|expose]], and [[Wounds|cripple]] wounds.
 
 
|-
 
|-
|<font color="#b30000>Armorer</font>
+
|<font color="#b30000">Disability Ensurance</font>
 
|Pepper Spray, Stun Gun, Blow Gun and Smoke Grenade also apply Cripple wound to opponents.
|Start the match with [[Crafted Armor]] equipped.
 
 
|-
 
|-
|<font color="#b30000>Chemist</font>
+
|<font color="#b30000">Moneybags</font>
 
| Gain +2 bonus [[F.U.N.C.]] each time [[F.U.N.C.]] is gathered.
|[[Items/Traps|Stim]] effects last 2x as long.
 
  +
|- 25% crafting time.
 
|-
 
|-
|<font color="#b30000>Leg Day</font>
+
|<font color="#b30000">Cheapskate</font>
  +
|All crafting costs reduced by -1 [[F.U.N.C.]].
| +7% sprint speed and sprint stamina cost.
 
 
|-
 
|-
|<font color="#b30000>Backpacker</font>
+
|<font color="#b30000">Load Dropper</font>
 
|[[Airdrops]] arrive instantly.
|Start the match with a [[Backpack]] equipped.
 
 
|-
 
|-
|<font color="#b30000>Man Tracker</font>
+
|<font color="#b30000">Stealthy</font>
  +
|Movement and crafting are nearly silent.
|Start the match with a [[Man Tracker]] in your inventory.
 
|}
 
 
=== Health/Stamina ===
 
{| class="wikitable" style="width:60%"
 
 
|-
 
|-
  +
|<font color="#b30000">Alarm Gunner</font>
!Name !!Description
 
 
|Start the match with an [[Alarm Gun]] in your inventory,
 
|-
 
|-
|<font color="#b30000>Regenerator</font>
+
|<font color="#b30000">Backpacker</font>
 
|Start the match with a [[Backpack]] in your inventory.
|Recover 1 health point every 4 seconds.
 
 
|-
 
|-
|<font color="#b30000>Recovery</font>
+
|<font color="#b30000">Armorer</font>
 
|Start the match with a [[Body armor|Body Armor]] in your inventory.
| +30% faster stamina regeneration.
 
 
|-
 
|-
|<font color="#b30000>Big Boned</font>
+
|<font color="#b30000">Man Tracker</font>
 
|Start the match with a [[Man Tracker]] in your inventory.
|Health pool increased by 10 points.
 
 
|-
 
|-
|<font color="#b30000>Big Lungs</font>
+
|<font color="#b30000">Chemist</font>
 
|[[Stim]] effects last 50% longer.
|Stamina pool increased by 30 points.
 
 
|-
 
|-
|<font color="#b30000>Cannibal</font>
+
|<font color="#b30000">Faster Trapper</font>
  +
|Reduce all [[Traps|trap]] deployment time by 50%.
|Killing an opponent restores 15 additional health and full stamina.
 
 
|}
 
|}
   
=== General Defense ===
+
=== Ranged Weapons ===
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
 
!Name !!Description
 
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Tough Mother</font>
+
|<font color="#b30000">Bow Flexer</font>
 
| +25% arrow velocity with all [[Bows]].
|Reduce all incoming damage by 10%.
 
 
|-
 
|-
|<font color="#b30000>Thick Skin</font>
+
|<font color="#b30000">Stunner</font>
  +
|20% chance to cripple opponents with arrow strikes.
|Reduce damage from [[bows]], [[Blowgun|blowguns]], and thrown [[weapons]] by 30%.
 
 
|-
 
|-
|<font color="#b30000>Immunity</font>
+
|<font color="#b30000">Code Red</font>
  +
|Alarm Gun darts now apply bleed wounds.
|Immune to bonus damage from [[backstabs]] and [[headshots]].
 
 
|-
 
|-
|<font color="#b30000>Bomb Suit</font>
+
|<font color="#b30000">Blowhard</font>
|Reduce all damage from [[explosives]] and [[Guns|firearms]] by 30%.
+
| +25% damage with [[Blowgun|Blowguns]].
  +
|- 25% crafting time.
 
|-
 
|-
|<font color="#b30000>Woundless</font>
+
|<font color="#b30000">Blowsafe</font>
|Reduce the duration of all [[wounds]] by 50%.
+
|Reduce all incoming damage by 25% while holding a [[Blowgun]].
  +
|-
  +
|<font color="#b30000">Blowzoom</font>
  +
|Grants the ability to zoom when aiming the [[Blowgun]].
  +
|-
  +
|<font color="#b30000">Longshot</font>
  +
| +40% damage with all bows when the target is beyond 40 meters.
 
|}
 
|}
   
=== General Offense ===
+
=== General Defense ===
 
{| class="wikitable" style="width:60%"
 
{| class="wikitable" style="width:60%"
 
|-
 
|-
!Name !!Description
+
!Name !!Description
 
|-
 
|-
|<font color="#b30000>Golden Arm</font>
+
|<font color="#b30000">Tough Mother</font>
  +
|Reduce all incoming damage by 10%.
| +25% velocity for all thrown [[weapons]] and +100% damage (+50% for crafted [[weapons]]).
 
 
|-
 
|-
|<font color="#b30000>Ol' Painless</font>
+
|<font color="#b30000">Thick Skin</font>
|<nowiki>+10% damage with all </nowiki>[[weapons]], [[Items/Traps|traps]] and [[explosives]].
+
|Reduce all damage from [[Guns|Firearms]] and [[Bows]] by 50%.
 
|-
 
|-
|<font color="#b30000>Master Crafter</font>
+
|<font color="#b30000">Immunity</font>
 
|Immune to bonus damage from backstabs and headshots.
| +10% damage from all crafted [[weapons]], [[Items/Traps|traps]], and [[explosives]] and [[Crafting|craft]] time reduced by 50%
 
 
|-
 
|-
|<font color="#b30000>Trapper</font>
+
|<font color="#b30000">Bomb Suit</font>
  +
|Reduce all damage from [[explosives]] by 50%.
|Adds a 30% [[Wounds|expose]] wound to [[Crafted Snare|Crafted]] and [[Steel Snare|Steel snares]], and makes arming/disarming traps 75% faster.<ref>This includes the remote explosive and claymore.</ref>
 
 
|}
 
|}
   
  +
[[Category:Game mechanics]]
<references />
 

Latest revision as of 01:35, 14 August 2018

Perks are player-chosen modifiers that affect their skills and stats during the game. Each contestant can choose 3 different perks to start each match with. Some perks are better for the early minutes of the match, while others are geared towards the end of the match. A lot of perks offer better synergies with your airdrop as well. Therefore, it is important to be aware of what each perk can bring to your personal play style, as perks can't be changed during a match in any way.

There are 6 perk categories to choose from: Melee Weapons, General Offense, Health / Stamina, Utility, Ranged Weapons and General Defense.

List of Perks

Melee Weapons

Name Description
Chopper -20% melee charge time with all Axes.
Mangler 200% of melee damage dealt with Axes is also applied to opponent's stamina.
Maniac Reduce all damage taken by 25% while holding any Axe.
Clotting Agent Reduce duration of all wounds by 50% while holding any Axe.
Bloodbath +100% duration for bleed wound applied by all Blades.
Tendon Cutter 20% chance to apply cripple wound on hit with any Blade.
Brutus +40% backstab damage with any Blade.
Runs with Knives +10% movement speed while holding any Blade.
Submission 200% of melee damage dealt with Bludgeons is also applied to opponent's stamina.
Leather Hide Reduce all damage taken by 25% while holding any Bludgeon.
Hearty Constitution Reduce all wound duration by 50% while holding any Bludgeon.
Basher -20% melee charge time with all Bludgeons.
Knuckle-dragger +50% melee damage with Brass Knuckles.
Poking deeply +100% duration for bleed wounds applied by any Spear.
Crippler 20% chance to apply cripple wound on hit with any Spear.
Sneaky Poker +40% backstab damage with all Spears.
Speedy Spear +10% movement speed while holding any Spear.

General Offense

Name Description
Ol' Painless +10% damage with all weapons, traps and explosives.
Master Crafter +15% damage from all crafted weapons, traps and explosives.
Trapper +25% damage dealt by snares, caltrops and punji sticks.
Golden Arm +100% damage and +100% velocity for all thrown weapons.

Health / Stamina

Name Description
Big Boned Health pool increased by 15 points.
Big Lungs Stamina pool increased by 30 points.
Cannibal Killing an opponent restores 25 health.
Regenerator Recover 1 health point every 4 seconds.
Recovery +50% faster stamina regeneration.

Utility

Name Description
Leg day +10% movement speed.
Faster Crafter Reduce all crafting time by 50%.
Disability Ensurance Pepper Spray, Stun Gun, Blow Gun and Smoke Grenade also apply Cripple wound to opponents.
Moneybags Gain +2 bonus F.U.N.C. each time F.U.N.C. is gathered.
Cheapskate All crafting costs reduced by -1 F.U.N.C..
Load Dropper Airdrops arrive instantly.
Stealthy Movement and crafting are nearly silent.
Alarm Gunner Start the match with an Alarm Gun in your inventory,
Backpacker Start the match with a Backpack in your inventory.
Armorer Start the match with a Body Armor in your inventory.
Man Tracker Start the match with a Man Tracker in your inventory.
Chemist Stim effects last 50% longer.
Faster Trapper Reduce all trap deployment time by 50%.

Ranged Weapons

Name Description
Bow Flexer +25% arrow velocity with all Bows.
Stunner 20% chance to cripple opponents with arrow strikes.
Code Red Alarm Gun darts now apply bleed wounds.
Blowhard +25% damage with Blowguns.
Blowsafe Reduce all incoming damage by 25% while holding a Blowgun.
Blowzoom Grants the ability to zoom when aiming the Blowgun.
Longshot +40% damage with all bows when the target is beyond 40 meters.

General Defense

Name Description
Tough Mother Reduce all incoming damage by 10%.
Thick Skin Reduce all damage from Firearms and Bows by 50%.
Immunity Immune to bonus damage from backstabs and headshots.
Bomb Suit Reduce all damage from explosives by 50%.