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* [[Crafted Hatchet]] (Crafted Knife and a Rock, costs 5 FUNC to create) |
* [[Crafted Hatchet]] (Crafted Knife and a Rock, costs 5 FUNC to create) |
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* [[Crafted Spear]] (Crafted Knife and a Branch, costs 5 FUNC to create) |
* [[Crafted Spear]] (Crafted Knife and a Branch, costs 5 FUNC to create) |
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− | * [[Crafted Bow]] (Crafted Spear and a Branch, costs 5 FUNC to create) |
+ | * [[Crafted Bow]] (Crafted Spear and a Branch, costs 5 FUNC to create) |
− | * [[Blowgun]] (Caltrops and a Branch, costs 5 FUNC to create) |
+ | * [[Blowgun]] (Caltrops and a Branch, costs 5 FUNC to create) |
* [[Crafted Explosive]] (Branch and a red barrel, costs 12 FUNC to create) |
* [[Crafted Explosive]] (Branch and a red barrel, costs 12 FUNC to create) |
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* [[Crafted Smoke Bomb]] (Rock and a PoisonGas Container, costs 5 FUNC to create) |
* [[Crafted Smoke Bomb]] (Rock and a PoisonGas Container, costs 5 FUNC to create) |
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*[[Crafted Satchel]] (Crafted Bandage OR Bandage and a Branch, costs 7 FUNC to create |
*[[Crafted Satchel]] (Crafted Bandage OR Bandage and a Branch, costs 7 FUNC to create |
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[[Category:Game mechanics]] |
[[Category:Game mechanics]] |
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+ | |||
+ | == Ammunition == |
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+ | *Bow ammo x6 (Branch + 5 FUNC) |
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+ | *Blowgun ammo x3 (Gas container + 5 FUNC) |
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+ | *Firearm ammo (Explosive barrel + 75 FUNC) |
Revision as of 23:36, 21 March 2016
Crafting is a game mechanic in The Culling that allows players to spend F.U.N.C. to break down items and reassemble them in a new item based on what items were combined.
Using map objects in combination with some ranged weapons to create ammunition is also called crafting, although neither the weapon or the map object are destroyed during this process.
Weapons
- Crafted Knife (Rock and a Rock, costs 2 FUNC to create)
- Crafted Hatchet (Crafted Knife and a Rock, costs 5 FUNC to create)
- Crafted Spear (Crafted Knife and a Branch, costs 5 FUNC to create)
- Crafted Bow (Crafted Spear and a Branch, costs 5 FUNC to create)
- Blowgun (Caltrops and a Branch, costs 5 FUNC to create)
- Crafted Explosive (Branch and a red barrel, costs 12 FUNC to create)
- Crafted Smoke Bomb (Rock and a PoisonGas Container, costs 5 FUNC to create)
Items
- Crafted Armor (Crafted Satchel OR Backpack and a Rock, costs 10 FUNC to create)
- Crafted Bandage (Branch and a Branch, costs 5 FUNC to create)
- Crafted Satchel (Crafted Bandage OR Bandage and a Branch, costs 7 FUNC to create
Ammunition
- Bow ammo x6 (Branch + 5 FUNC)
- Blowgun ammo x3 (Gas container + 5 FUNC)
- Firearm ammo (Explosive barrel + 75 FUNC)